Since 2009, Gearbox Software program’s Borderlands collection has been full to the brim with explosions, quirky characters, mountains of loot, and naturally, lots of of hundreds of weapons to gather. With the discharge of the most recent spin-off, Tiny Tina’s Wonderlands, we thought it was an ideal time to look again on how Borderlands was made, and the influence the collection has had on the world of gaming.
Borderlands launched shoulder to shoulder with juggernauts like Uncharted 2, Halo 3: ODST, and Fashionable Warfare 2 in 2009, however was a shock hit, which means that sequels and spin-offs, and pre-sequels weren’t far behind. Borderlands was a juggernaut, with gamers loving its humor, gameplay, in addition to mixing and matching the skills of the playable Vault Hunters. From Good-looking Jack to collection mascot Claptrap, there’s been no scarcity of quotable and lovable Borderlands characters. The collection additionally experimented with Tales from the Borderlands, a story journey recreation made by Telltale Video games in collaboration with Gearbox.
In our Tiny Tina’s Wonderlands evaluate, Darryn Bonthyus gave the sport 7/10, saying that the sport is an simply digestible journey with fantasy taste, however struggles to search out its personal identification. For extra on Borderlands and Tiny Tina’s Wonderlands, ensure you subscribe to GameSpot.